Medieval Engineers Wiki
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Welcome to the Medieval Engineers Wiki!
The comprehensive Medieval Engineers wiki reference; written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.
We are currently maintaining 368 pages (95 articles).
About Medieval Engineers

Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural work and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct Mechanical Devices and Engines; and perform landscaping and underground Mining.

Medieval Engineers utilizes a realistic volumetric-based physics engine with a focus on structural integrity: all game objects can be assembled, disassembled, damaged or destroyed, and the object’s mass and structure influences its integrity. The game comes with creative mode and an early prototype of survival mode. This is the second “engineering” game developed by Keen Software House. The first is Space Engineers, which sold over 1 million copies in its first year and is still a bestseller.

Medieval Engineers concentrates on construction aspects, but can be played as an action game too. It is expected that players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Medieval Engineers shouldn’t be about troops; it should be about the Machinery you build. Inspired by real medieval technology and the way people built architectural works and mechanical equipment using medieval technology. Medieval Engineers strives to follow the laws of physics and real history and doesn't use technologies that were not available in the 5th to 15th century.

Game Trailer
Game Development & News
No patches released on June, July and August: Medieval Engineers' Planets is being developed.
02.070: added "area building" (build with nearby resources) 24/05/2016
02.069: added portcullis 17/05/2016
02.068: added draw bridge 10/05/2016
02.067: added wooden gate. Ownership system in progress... 03/05/2016
02.066: bug fixes 26/04/2016
02.065: added stone axe, now tool type and material affects durability, and scrap wood is now wooden stick 19/04/2016
02.064: added the block research system, and the picking progress spinner 12/04/2016
02.063: small blocks are now crafted on the crafting table, and have different keys to be atcitaved/interacted or picked up 05/04/2016
02.062: changed intentory to work with slots that can stack 29/03/2016
02.061: bugfix, code rewrite, and changes do ModAPI 22/03/2016
02.060: bugfixes 15/03/2016
→ Full list
The Basics & Getting Started
Medieval Engineers Screenshots
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